Tuesday, March 29, 2016

In the article Why We play has examples that playing video games, is an outlet for people from their daily life, a way to escape. In doing that, people become happy and for a moment they have their fantasy turn into a reality. In contrast to the video that we watched in class, Jane McGonigal describes in her lecture 5 regrets that people that have when their on their death bed. One of those regrets included having not been actively in contact with their peers and friends. I'm getting at video games brought people together and friendships together. People escape together especially in games that have teams such as Call of Duty and Halo. You have to actively interact with your friends and teammates.
Another similarity between the lecture and the article would be the fact that playing video games helps people set goals and achieving them even if its to go to the next level on a game. Achieve your goals helps people feel better knowing they completed the task. Jane also designed video games for the purpose of making people feel better by getting power ups and completing the level. Especially after what she went through, she wanted to create an outlet so people can feel better, and she did just that.

1 comment:

  1. I agree! Videos games allow use to talk to and interact with friends that are far away or create new ones. Doing missions can build trust and also help with the relaxation and escapism that video games are known for. Also just super fun :)

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